I am becoming increasingly worried about the local area near my campus. 3 incidents reported already in this very 2nd year at campus.
-Someone was assaulted just outside the campus near a bus stop
-There was a stabbing near the parking lot at night
-There was a shooting (one person dead) near campus close to 8:00pm (this was very recent)
I don't want to think about death right now. I won't give up my life that easily. 2015 itself has already been a dreadful year...
Pray for my safety. I'd hate to leave behind a world that I grew close bonds with.
I live in Canada. When I got an email from my residence about the public safety, it was reporting the news about a nearby shooting. This surprised me the most and I'm much more worried about what's going on. Not 1 or 2 incidents this year, but 3. It's getting even worse.
-Cannot hear gun sounds from other players
-Fullscreen can get unstable with certain computers/monitors
-Switch teams does not work
-Classic crosshair disappears after reverting back in options. Aim in to re-enable it.
This day has been overkill for me. I promised to announce Project Heroes' new name tonight and I'm under serious breakdown. Failed a morning mid-term exam, and nearly failed another one. I looked like a complete idiot when I handed it in and the teacher noticed how bad my answers were laid out. Most of them I guessed due to blanked out memory from last exam. She was generous enough to give me extra time to finish the questions to make me barely pass. She wasn't too happy though of my poor result.
At this point, I am very far behind in academics. My goal was to successfully show my game for final year, for big game events. My grades are at risk. Risk of dropping out. I've never felt so dumb in my life where everyone else does well and I continue to fall. More embarrassing coming from a guy with a mulitplayer FPS game.
There's so much pressure though. Even my parents rub salt on the wound. I barely passed last year and when they saw that I got low grades in one of my courses, their question of "I thought you were a game programmer".
Just what I expected. Can you chill because I was helping him out and you decide to just point out something that's not even true and not even the point? Clearly you're just hating on me for no reason smh.
And slate, you literally did just say that, and you can't deny it because it's right there. Just because people tend into get into arguments with you often, doesn't mean that everyone attacks you when they get the chance.
Well from what I can tell from Project Heroes I know that he made a good game that's really unique, and better than some games I've seen made by big teams who have way more resources and not in a hard situation like he is.
Albert E. didn't actually fail school. An excerpt from Time magazine, "Einstein laughed. "I never failed in mathematics," he replied, correctly. "Before I was fifteen I had mastered differential and integral calculus." In primary school, he was at the top of his class and "far above the school requirements" in math."
It's ok Eevee, we all have bad days. I mean, you still have plenty of time to get your grades up. Maybe you can get more people to help on your game while you do school related things, and then go back when you don't have to study for something. Anyways, hopefully you get your grades back to normal. Best of wishes from me.
In previous post, the lack of attention lately towards Project Heroes outside of it's common follower base. Asking around for advice and feedback that could help improve my game and no response back. Failed a mid-term exam. Trying to absorb as much knowledge for my next mid-term exam when it only hurts my brain.
Well that really is nothing when you think about how far Project Heroes has come since you firsted started a year or two ago(not entirely sure when it first started) and the fact that you have followers who have faith in you.
It's been 3 years now. Nothing is going to kill Project Heroes except myself. I'm just worried that I might not be able to show off my game to big events that are supported by my college. In addition to that, it's kind of a struggle living on a tight budget until I start earning enough money per year. I've been unemployed for awhile now.
Suddenly, I feel like I become more lonely when not noticed. Posted an article on IndieDB, no responses from the readers. Has less attention than the newer articles. Posted and updated a thread on the Unity forums. No comments/responses except for "one like" from an active watcher. Thread gets buried. People are more interested in other stuff. I'm becoming too dependent for attention. I'm getting really weird shifts between being introverted and extroverted.
If anime was the "Notice me senpai", my situation would be "Notice me gamers/devs".
I haven't decided yet how Drone should sound like. I want to make him sound cute but not annoying or harmful to anyone's ears. Kinda like Kirby, but robotic cute. I'm also thinking Drone can speak words, but I feel that the more he talks, the more he may sound annoying. (Calling my own character annoying doesn't seem like a good sign)
I'd like some voice actors though for other characters. Though I don't want them to sound really cheesy as some of them have a pretty deep back story. (Especially Drone)
Anyone remember the classic prototype map during it's first testing? I changed the textures to a simple prototype texture and lightmapped it (finally). Also there should be less lag with better lighting.
Probably not the best week for me. Everything has been breaking down on me and I've been losing hours of progress after repeatedly trying to fix them. This didn't help either that I had 3 assignments due consecutively, requiring me to complete each one for a full day. (except for the first assignment which took me 4 days to complete as the requirement was to write a game documentation about your game).
There's this long process where I had to bake (light mapping) one of my maps for lighting performance. This takes literal hours to complete, which is even worse when you're dealing with trial and error. I messed up twice and had to adjust. After adjusting it, I baked the map overnight while I slept. When I woke up, my computer ran out of RAM (never encounter this) and crashed almost every of my programs. This meant that the light mapping process did not finish and my entire map scene crashed, destroying behind the unsaved changes I made. My computer got damaged and needed system repair.
Basically I'm preparing for Update 13 and for some major events. Movement system got a huge re-work which greatly changed the balancing of the game. Expansion in options, added a loading screen with controls displayed. Fixed and added back Ninja and Sentinel. Programmed Sentinel's shield to block explosions and bullets (cannot block melee at the moment). Added back the classic map, optimized and currently lightmapping. And more bug fixes.
Also, I have stopped momentarily from time to time. Ranging to even a weeks break from development. Though I've been trying to push myself a bit lately because I want to achieve personal milestones for college. Currently I'm one of the earliest students to have significant progress in their game and was the first 1st year student to show their game during a special event.
Ouch. I really envy your willpower (huehuehue). It sounds like you've been having a really rough time with this game development process; but you still manage to fight through. I eventually had to cancel the game I was making for reasons unspecified, but you don't seem like you're gonna give up. I suppose all I can do is wish you good luck and I support you all the way
he has DETERMINATION! dude just think of the praise and recognition you're gonna get whenever you feel like giving up or everything's just not in your favor. 'tis all worth it. if not for the end product then the learning expirience
I was at the verge of giving up during some points in the development. Not once but several times. I'm quite surprised how I managed to pull through this long development being the first Unity project I've ever started and is still hanging on. The 3 year development span, loyal channel support, proof of potential, and motivational articles is the reason this game is still alive. Without these, Project Heroes would have been another dropped game.
The struggle for money is real. There are a few things at stake which is holding back the progress of my work in progress game Project Heroes.
-Currently in college, I need to pay off my tuitions
-Unemployed. Currently earning $0 /month.
-My PC and my laptop are falling behind in performance. If I need to market my game with presentable graphics in the future, I'll need a very powerful PC and graphics card
-Unwrapping models to texture them can take a VERY long time. A single level can take up to 6 weeks. Only I can do so much.
-Tools to help boost the progression and quality of the game requires money.
-Hiring people to contribute towards the project, also requires money.
This all doesn't seem too bad, given enough time to accomplish all these things. But I've set myself strict deadlines and this game should not take any longer than 2017 to have it fully done. On April 2016, the game should have presentable graphics and gameplay, limited to only a small character roster and 1-3 maps
I made the most embarrassing mistake, leaving behind my backpack at a cafeteria. I was thankful no one took it, nor were there any items stolen. It contained an external hard drive, holding my Project Heroes folder. I really need to be more careful...